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Phoenix Springs #3 | The release
For this third Tales From the Devs in collaboration with Calligram Studio, we once again take a behind-the-scenes look at the creation of Phoenix Springs. After exploring the artistic ambitions and game…
February 3, 2025 -
Breaking game engine monopolies
Let’s not (just) wait for Godot When it comes to video game engines today, two names almost systematically dominate discussions: Unity and Unreal Engine. These two tools, developed respectively by Unity Technologies…
January 27, 2025 -
Sorry We’re Closed : Low Poly and Introspection
Sorry We’re Closed is an independent horror game that borrows from both the past and the present. It’s a deeply personal work, in which the themes of love, grief and reconstruction take…
January 6, 2025 -
Found Footage & Folk Horror
Folk horror and found footage seem, at first glance, to belong to distinct aesthetic spheres: one is rooted in a mythical past where ancient beliefs manifest themselves through landscapes and occult rituals;…
December 17, 2024 -
Rapture: Art Deco as the soul of the place
The term unique has been overused in our contemporary language, but it’s undeniably appropriate to describe the underwater city of Rapture. Oppressive yet haunting, Rapture fully deserves the status of genius loci,…
December 8, 2024 -
Mateusz Lenart: Creative Director at Bloober Team
It’s an understatement to say that SILENT HILL 2 is one of the games that forged my love of video games, but also of horror in general. It was this same passion…
November 21, 2024 -
Death of the Reprobate, Saints, sins and punchlines
We received a key from Joe Richardson for this review that was made on MacOS. We’re grateful for his trust in us. Imagine a Renaissance fresco where the saints and the damned,…
November 11, 2024 -
The Pixel Hunt #3 | Looking for a Publisher
In this 3rd interview with The Pixel Hunt, we talk to Florent about the last 3 months of production on the Gaïa project. In particular, we discuss the design of his prototype…
November 4, 2024 -
Lee Williams: creator of Cryptmaster
Cryptmaster is a bit of a UFO game that came out earlier this year and captivated me. It took me a few tries before I really got into it, but the unique…
October 31, 2024 -
Joel Mason: Writer and programmer on Dredge
We’re delighted to welcome Joel Mason, author and programmer of Dredge, for an interview today. Dredge is a game acclaimed for its unique blend of Lovecraftian horror and fishing mechanics, developed by…
October 24, 2024