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A New Bloom with Silent Hill f: Interview with NeoBards
With Silent Hill f, NeoBards Entertainment delivers not only an unexpected shift for the saga, but also one of the most intriguing bets in recent years: transposing Silent Hill’s dread into the…
November 3, 2025 -
Maxence Jacquot, creator of Work In Progress
Last April, part of the Point’n Think team went to check out Indie Game Lyon, a trade show that showcases independent video game developers from the Lyon region. You can find an…
September 15, 2025 -
In the orbit of MIO: immersion at Douze Dixièmes
A few weeks ago, I stepped through the doors of the Douze Dixièmes studio, tucked away in a quiet corner of the capital. For several years, the team has been refining an…
July 2, 2025 -
Crown Gambit #2 | Narrative Design and Worldbuilding
For this second episode of our Tales from the Devs series with Wild Wits studio, we had the pleasure of chatting at length with Astrid Stérin, writer and narrative designer on Crown…
June 18, 2025 -
Crown Gambit #1 | Birth of the project after Aetheris
We met with Wild Wits studio, hard at work on Crown Gambit, their second project after Aetheris. This first interview, conducted in early 2024, marks the start of a series of discussions…
June 5, 2025 -
Moshe Linke, creator of Fugue in Void
It was a real pleasure to talk to Moshe Linke, creator of unique experimental games such as Fugue in Void and Neo-Brutalism of Tomorrow. In this conversation, he discusses his unusual career…
May 5, 2025 -
Duck Reaction #3 |Construction et shaders
Welcome to another episode of Tales from the dev from the Duck Reaction studio. In this third instalment, I catch up with Mathieu and Simon after leaving them shortly before the release…
April 28, 2025 -
Nathalie Lawhead, creator of Blue Suburbia
Explorer of interactive poetry, pioneer of net art and key figure of the independent scene, Nathalie Lawhead — alias Alien Melon — has been building digital worlds where intimacy, absurdity and surrealism…
April 17, 2025 -
Matt Newell, creator of Lushfoil Photography Sim
Lushfoil Photography Sim has a certain sunny smell about me, as I discovered it during Summer Game Fest 2024. For those of you who know me a little, you’ll know that I…
April 10, 2025 -
Jay O, creator of No Vacation for an Executioner
I first spotted No Vacation for an Executioner several months ago, on X, on a RT. I was immediately intrigued by its aesthetic and artistic direction, and PSX aesthetics still speak to…
April 3, 2025