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Interview Team Empreintes PointnThink
interview

The Team Empreintes, developpers of The Granny Detective Society

Bénédicte Coudière
22 June, 2026
0
At the French Direct AGM, Team Empreintes released a demo of their new...
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tftd-ithaca
tales-from-devs

The Pixel Hunt #4 | A Roadtrip for Ithaca

Julien Djoubri
8 June, 2026
0
We previously had Florent Maurin on the first few episodes of Tales fr...
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interview-christofer
interview

Christoffer Bodegård, creator of Esoteric Ebb

Julien Djoubri
27 May, 2026
0
Christoffer Bodegård spent eight years developing Esoteric Ebb, almost...
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interview-nino-filiu
interview

Nino Filiu : Tech art, the Distraction collective, and underground video games

Julien Djoubri
13 May, 2026
0
Nino Filiu describes himself as a tech artist, but by his own admissio...
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CIT vignette
interview

Draw Me A Pixel – Crushed In Time

Inksushi
9 April, 2026
0
In a previous article, we introduced you to Freddi Malavasi, associate...
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Benjamin Salqvist
interview

Interview | CEO & Creative Director of Winter Burrow

Hauntya
6 April, 2026
0
A few weeks ago, Point’n’Think brought you a review of the cozy surviv...
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GOF 6A
analysisinterviewsolo-devUncategorized

Pie in the Sky or the Australian Magpie’s making of – Game of Faune

Florian Verdier
30 March, 2026
1
He’s running. For his life. He pedals faster and faster, taking every...
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interview-death-howl
interview

Malte Burup, creative director of Death Howl

Julien Djoubri
11 February, 2026
0
With Malte Burup, video games are not simply objects of entertainment....
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