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Julien DJ0UBRI

Fondateur

A lover of images and the strange, Julien fell into art with Zelda, Lovecraft and Bosch. He was the first to declare his love for Star Wars, while offering analyses of hyperreality in Love is Blind and The Stanley Parable.


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Brian LE DUIG0U

Fondateur

I like to be questioned by a work about the relationship I have with its medium. My trinity is as follows: Final Fantasy VII for its epic and enchanting narrative, Breath of The Wild for its unfailing fun, and NieR Automata for the digital and metaphysical hell into which it plunges us.


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Bilal Djebbari

Fondateur

Mainly technical, as a developer by profession, he helps the boat move in the right direction and tries to push the quality sliders as high as possible.


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Stephen R0CHE

Fondateur

I’ve been an avid gamer from an early age, starting out with the colourful worlds of Nintendo on my valiant DS, then growing up with PlayStation before discovering life as a grown-up and the pleasure of being able to play everything, whatever the medium.


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Axel BILL0UDET

Fondateur

A big fan of horror in all its forms and a PS2 game collector.


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H0RREUR 404

Chroniqueur

I’ve always had a passion for horror games, and now I’m studying fear in JVs, with the aim, if possible, of proposing ideas, or even solutions, to the developers of these same games.


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Kipp0

Chroniqueur

As a video-game videographer, tourist guide and travel agent in Japan, I like to build bridges between our world and those of the imagination.


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Pierre L0VATI

Chroniqueur

Video producer and author of the book La Saga Final Fantasy VII Remake (Third Editions), regular contributor to Immersion magazine and guest lecturer at the Haute École Albert Jacquard (HEAJ, Namur).


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NIC0LAS VENTURINI

Correcteur

I’ve been playing video games since the Amstrad CPC 6128, and video games have formed a large part of my culture alongside Belgian comics and the films of Leone and Coppola. My role in this fine team will be to track down bad wording to make your reading more enjoyable.


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Bénédicte C0UDIÈRE

Chroniqueuse

Journalist specialising in comics/manga and video games (Avis des bulles, Puissance Nintendo, Zoo manga, and many others), video game history teacher (3iS), layout artist, author of fantasy literature (Ce que le destin nous refuse, published by Gephyre)… The rest is still to be discovered!


Loudic - équipe Point'n Think

L0udic

Chroniqueur

Content creator and video artist, specialising in Souls-Like and similar games. As an explorer of the imaginary, my work revolves around the history and world of games, and also includes more in-depth analyses of game design. Streaming in my spare time.


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David T0rres

Chroniqueur

Passionate about the art and craft of storytelling. It’s up to us to ensure that the stories we write through our actions and our encounters are as radiant as possible. You can find my Doctor Who and Harry Potter stories at Third Editions.


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Hauntya

Chroniqueuse

I’ve been a fan of horror games (but not only) ever since a certain Silent Hill 2 crossed my path, and I love it above all when stories and characters are at the heart of a work, whether it’s a video game or a literary work.


team point'n think

Inksushi

Chroniqueur

I’ve been playing Commodor 64 and NES games since I was a kid, and I’ve been into independent games for a few years now. I’m fascinated by everything that goes on during the creation of a video game, especially when it’s off the beaten track.


team point'n think

D4NDY

Chroniqueur

As a philosophy teacher, I approach all my work here and elsewhere from the angle of commitment and libertarian exploration of the tortuous labyrinths of human cultural production. Dostoyevsky, Pasolini, Miura or Taro Yoko arouse in me the same desire for investigation.


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Clement (myt0n)

Chroniqueur

I’ve been a gamer since I could hold a controller in my hands, and I’ve never let go of these videogame universes. I’m happy to be able to share my passion to the full, as and when I feel like it. I’m a fan of JRPGs, RPGs, immersive sims, roguelike/lite, Knowledge and Metroidvania, indie games, retina-shattering art direction and creativity in all its forms.


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Yael

Chroniqueuse

I discovered the wonderful world of video games at an age when I wasn’t ready to understand it. Today, I’m making up for lost time. A social issue, a therapeutic value, an educational tool, an inspiring development… Behind every game lies a story that just needs to be brought to light – that’s my mission!