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h6
FOCUS FOLK HORROR 3
analysisfocus

Folk horror through the world | Part. III

Hauntya
17 July, 2026
0
We’re back for the third installment of this series of articles dedica...
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folk horror part 2 focus
analysisfocus

Folk horror through the world | Part. II

Hauntya
30 June, 2026
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Two years ago, on Point’n’Think, we published an article that took you...
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vignette-solitude
analysisfocus

Loneliness in video games : contemplation, understanding, and the search for self

Romain Deplano
23 March, 2026
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Solitude. A state—whether chosen or imposed—in which silence can act a...
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analyse-xc2-eng
analysisfocus

Xenoblade Chronicles 2, a Fragment of Eternity

Brian Le Duigou
16 March, 2026
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The world of video games is an ocean of creators, among whom some are...
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32323
focus

Paraludology Manifesto | For a renewal of discourse on video games

Jules Delétoile
5 January, 2026
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Critical critique of video game critics Most of the time, video game c...
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dossier-musee-inexistant (1)
focus

Museums of the Non-Existent: From Dune to MyHouse.wad

Julien Djoubri
26 November, 2025
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We no longer consume works: we inhabit gaps. Cancelled projects, fragm...
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GOF BF Anglais
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Game of Faune : How does Bug Fables transform a tiny bit of garden into a credible world?

Florian Verdier
24 November, 2025
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When you were young, did you imagine stories about the insects you obs...
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Age d’or du survival horror
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The golden age of survival horror: myth or reality? (Part 2)

Scriltarl
17 November, 2025
0
If you haven’t yet read part 1 of this report, I strongly encour...
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