In the orbit of MIO: immersion at Douze Dixièmes
A few weeks ago, I stepped through the doors of the Douze Dixièmes studio, tucked away in a quiet corner of the capital. For several years, the team has been refining an…
A few weeks ago, I stepped through the doors of the Douze Dixièmes studio, tucked away in a quiet corner of the capital. For several years, the team has been refining an…
We met with Wild Wits studio, hard at work on Crown Gambit, their second project after Aetheris. This first interview, conducted in early 2024, marks the start of a series of discussions…
Welcome to another episode of Tales from the dev from the Duck Reaction studio. In this third instalment, I catch up with Mathieu and Simon after leaving them shortly before the release…
Explorer of interactive poetry, pioneer of net art and key figure of the independent scene, Nathalie Lawhead — alias Alien Melon — has been building digital worlds where intimacy, absurdity and surrealism…
Lushfoil Photography Sim has a certain sunny smell about me, as I discovered it during Summer Game Fest 2024. For those of you who know me a little, you’ll know that I…
I first spotted No Vacation for an Executioner several months ago, on X, on a RT. I was immediately intrigued by its aesthetic and artistic direction, and PSX aesthetics still speak to…
This interview was conducted with Lu Chen and Yonghe Wang, respectively executive producer and CEO of Pollard Studio. Wired Productions and Pollard Studio kindly sent us a key of the game to…
Welcome to the last Sunday of February 2024. With the Speedons speedrun marathon fast approaching, I thought it would be a good idea to talk about this increasingly high-profile discipline. So who…
Music is an integral part of video games. Whether through its presence or absence, the sound design of epic battles or the nostalgic melodies of a walking simulator. Mathilde Hoffmann, freelance sound…
For this third Tales From the Devs in collaboration with Calligram Studio, we once again take a behind-the-scenes look at the creation of Phoenix Springs. After exploring the artistic ambitions and game…