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Joe Richardson : Cutting Art
NOTE: the following text is adapted from an e-mail interview with Joe Richardson, independent developer. While the vast majority of this article is fictionalized, the italicized sentences are a copy/paste of Richardson’s…
June 27, 2024 -
Cyberpunk 2077 : To live and die in Night City – Neon Red
This text is part of a series of articles dedicated to Cyberpunk 2077. Each article will aim to help understand the game’s game design choices and mechanics, as well as grasping its…
February 26, 2024 -
Celeste : The philosophy of game design, a study of the prologue
Rapidly propelled to the top of the pantheons of many gamers scattered around the world, Celeste continues to fascinate, enabling an entire community to rally around the game. By distilling an intimate…
January 8, 2024
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