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  • Game of Faune : Endless Ocean, or the perspectives of the “naturalist video games”

    Once upon a time, there was a book about the world. The third chapter of its anthology has just begun, and it is called Autumn. As the pages turn, the sun tries…

    October 20, 2025
    analysis, Uncategorized
  • Game’n Breakfast : Freddi Malavasi

    Welcome! Welcome to another episode of Game’n Breakfast with Freddi Malavasi. The name probably doesn’t mean much to you. If I say Draw Me A Pixel, it might ring a bell. But…

    January 26, 2025
    game-n-breakfast, interview, Uncategorized
  • 1000 jeux/month #1 | Submersion

    1000 games per month One thousand. That’s the average number of games released each month in 2023. One thousand games, and that’s just on the Steam platform, so we’re not counting exclusives…

    October 3, 2024
    focus, Uncategorized
  • Joe Richardson : Cutting Art

    NOTE: the following text is adapted from an e-mail interview with Joe Richardson, independent developer. While the vast majority of this article is fictionalized, the italicized sentences are a copy/paste of Richardson’s…

    June 27, 2024
    interview, Uncategorized
  • Dossier rouge neon

    Cyberpunk 2077 : To live and die in Night City – Neon Red

    This text is part of a series of articles dedicated to Cyberpunk 2077. Each article will aim to help understand the game’s game design choices and mechanics, as well as grasping its…

    February 26, 2024
    focus, Uncategorized
  • Focus - Celeste : The philosophy of game design, a study of the prologue

    Celeste : The philosophy of game design, a study of the prologue

    Rapidly propelled to the top of the pantheons of many gamers scattered around the world, Celeste continues to fascinate, enabling an entire community to rally around the game. By distilling an intimate…

    January 8, 2024
    focus, Uncategorized

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