Radiolight – On The Thrill Train
A torch and a radio – that’s all you need to know about Radiolight. Behind this inspired title lies a game developed by Krystof Knesl and published by Iceberg Interactive. After five…
A torch and a radio – that’s all you need to know about Radiolight. Behind this inspired title lies a game developed by Krystof Knesl and published by Iceberg Interactive. After five…
Last April, part of the Point’n Think team went to check out Indie Game Lyon, a trade show that showcases independent video game developers from the Lyon region. You can find an…
Sometimes all it takes is a single image to make you want a project more than you should. What we see speaks to us or intrigues us in particular, and that’s the…
In Bionic Bay, the player takes on the role of a lone scientist exploring the vastness of a ruined biomechanical world. Their tiny figure stands atop the twisted remains of a titanic…
It was a real pleasure to talk to Moshe Linke, creator of unique experimental games such as Fugue in Void and Neo-Brutalism of Tomorrow. In this conversation, he discusses his unusual career…
Explorer of interactive poetry, pioneer of net art and key figure of the independent scene, Nathalie Lawhead — alias Alien Melon — has been building digital worlds where intimacy, absurdity and surrealism…
Lushfoil Photography Sim has a certain sunny smell about me, as I discovered it during Summer Game Fest 2024. For those of you who know me a little, you’ll know that I…
I first spotted No Vacation for an Executioner several months ago, on X, on a RT. I was immediately intrigued by its aesthetic and artistic direction, and PSX aesthetics still speak to…
I’ve been writing about video games for over a year now, and I realize that I’ve never yet talked about J-RPGs, a genre I’ve been particularly fond of since my childhood. After…
It’s the last Sunday of the month and December or not, here’s Game’n Breakfast. It’s time to sit back, relax, have a cup of coffee, digest the family meal and feel good.…