• How to create an atmosphere in video games ?

    After dissecting what “ambience” actually means in my previous article, we concluded that ambience cannot be deliberately created in reality. However, fortunately for video game developers, it is possible to invent one…

  • GFX47, creator of No Plan B

    From a personal point of view, No Plan B is one of this year’s pleasant surprises. A precise, demanding but rewarding strategy game once you’ve mastered it a little. With GFX47, the…

  • Sekamelica, creator of Insurrection

    I discovered Sekamelica via her Twitter page and was immediately intrigued by her bio: “French indie gamedev working on a metroidvania about insurrection 🪓 ⚒️” So I contacted him fairly quickly to…

  • Rem, creator of Lifelong

    Clearly, I hadn’t seen Lifelong coming. After making a few tweets to find solo devs in France, I came across Rem’s page and my heart stopped. In a few seconds, I had…

  • Solo Dev Julien Eveillé

    Julien Eveillé, creator of Threshold

    Formerly of Arkane Lyon and currently working as a level designer at Crytek, Julien Eveillé is a developer who is now trying his hand at game design with his first game: Threshold.…

  • Solo Dev - Bastien Giafferi

    Bastien Giafferi, creator of The Operator

    After graduated of ENJMIN, Bastien then worked for a time at Digixart as a programmer, notably on Road 96, before going solo with The Operator. Influenced by works such as X-Files and…

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