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  • Weird games facing censorship: the case of Horses and the silent purge

    The scene is almost absurd: it’s the day before the launch of Horses on the Epic Games Store. Two years of work, $100,000 invested, an Italian studio, Santa Ragione, literally staking its…

    December 17, 2025
    opinion
  • Dossier home sweet home maison dans l'imaginaire blue prince

    Home sweet home – The imaginary house

    “I, Herbert S. Sinclair, of the Mount Holly Estate at Reddington, do publish and declare this instrument my last will and testament…… I give and bequeath to my grandnephew, Simon P. Jones,…

    July 10, 2025
    analysis, focus
  • Dread Delusion : Lo-Fi RPG

    Sometimes all it takes is a single image to make you want a project more than you should. What we see speaks to us or intrigues us in particular, and that’s the…

    June 30, 2025
    analysis
  • Jay O, creator of No Vacation for an Executioner

    I first spotted No Vacation for an Executioner several months ago, on X, on a RT. I was immediately intrigued by its aesthetic and artistic direction, and PSX aesthetics still speak to…

    April 3, 2025
    solo-dev
  • Interview Mathilde Hoffmann ODDADA composer

    Mathilde Hoffmann: Sound designer and composer on ODDADA

    Music is an integral part of video games. Whether through its presence or absence, the sound design of epic battles or the nostalgic melodies of a walking simulator. Mathilde Hoffmann, freelance sound…

    February 20, 2025
    interview
  • Phoenix Springs #3 | The release

    For this third Tales From the Devs in collaboration with Calligram Studio, we once again take a behind-the-scenes look at the creation of Phoenix Springs. After exploring the artistic ambitions and game…

    February 3, 2025
    interview, tales-from-devs
  • The Case of the golden Idol: small relic seeks big brain

    An idol to rule them all January 5th, 1742, the date of the original sin. Albert Cloudsley and Oberon Geller, guided by a map that leads them to the island of Monkey…

    November 14, 2024
    analysis, critic
  • Schim and his little shadow theater

    The shadow is so much a part of us that we end up forgetting about it. A key element in Professor Layton’s most devious puzzles; the personification of the spirit of childhood…

    October 17, 2024
    analysis, critic
  • My woke in your face: for more politicised and imperfect games

    2024. You could say that the video games industry is on fire. Not in the ‘it’s cool’ sense, but literally burning before our very eyes. Studios are closing, developers are being laid…

    October 14, 2024
    opinion
  • Duck Reaction #2 | The nightmare Steam

    We’re back with Mathieu and Simon for this second episode of Tales from the devs devoted to their studio Duck Reaction. As a reminder, in the first article (available here) we discussed…

    September 19, 2024
    interview, tales-from-devs
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