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  • The golden age of survival horror: myth or reality? (Part 2)

    If you haven’t yet read part 1 of this report, I strongly encourage you to do so in order to better understand what follows. Here we are again on our journey through…

    November 17, 2025
    analysis, focus
  • The golden age of survival horror : myth or reality ? (Part 1)

    Before we begin, it’s important to note that it’s always difficult to speak of the history of a genre, whatever the medium, with any certainty. On the one hand, there are the…

    July 28, 2025
    analysis, focus
  • Jay O, creator of No Vacation for an Executioner

    I first spotted No Vacation for an Executioner several months ago, on X, on a RT. I was immediately intrigued by its aesthetic and artistic direction, and PSX aesthetics still speak to…

    April 3, 2025
    solo-dev
  • Texa, creator of The Mute House

    The Mute House is one of a number of recent horror games that proudly follow in the footsteps of the genre’s 90s tenors. With Texa, the game’s creator, we take a look…

    October 28, 2024
    interview, solo-dev

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