• Banner Indika EN

    Indika or the Labyrinths of Faith

    O Indika, young nun in the heart of icy Russia, what does your weak, sinful nature have in store for you? What will your cursed flesh have to endure, wrapped in thick…

  • Solo Dev - Bastien Giafferi

    Bastien Giafferi, creator of The Operator

    After graduated of ENJMIN, Bastien then worked for a time at Digixart as a programmer, notably on Road 96, before going solo with The Operator. Influenced by works such as X-Files and…

  • The Wreck : Intimate therapy

    French studio, The Pixel Hunt offers “games of reality”, video games inspired above all by everyday reality, drawing their inspiration from today’s world while borrowing a documentary and journalistic aspect. He is…

  • prototype a video game

    Prototyping a video game

    Developing a game is risky if you haven’t tested your concept. To find out if it has potential, you need to prototype it. Let’s see how.

  • Tales From the Devs #2 | Game Design

    Calligram Studio #2 | Game Design

    Welcome to the second episode of Tales From the Devs with Calligram Studio! After accompanying them to the A MAZE festival in Berlin, where the game was part of the official selection,…

  • Flat Eye: How about a little more alienation?

    After a rather daring and interesting Night Call, the French team of Monkey Moon has come up with their new game Flat Eye. Somewhere between modern and traditional… er, no. Somewhere between…

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