• Breaking game engine monopolies

    Let’s not (just) wait for Godot When it comes to video game engines today, two names almost systematically dominate discussions: Unity and Unreal Engine. These two tools, developed respectively by Unity Technologies…

  • Road of possibilities | Road 96

    “The important thing is not the destination but the journey.” Underneath this well-known adage, often linked to the road-trip, is the metaphor for the change experienced by the traveler or traveleress. A…

  • Is the vanlife spirit dead?

    Today, we’re going to talk about vanlife. But first, a quick question: have you ever had the feeling that, all of a sudden, something you’d never noticed before just keeps popping up?…

  • How to create an atmosphere in video games ?

    After dissecting what “ambience” actually means in my previous article, we concluded that ambience cannot be deliberately created in reality. However, fortunately for video game developers, it is possible to invent one…

  • What is atmosphere

    What’s an atmosphere ?

    “What mediates between the objective factors of the environment and the aesthetic feelings of a human being is what we call atmosphere.” – Makis Solomos Definitions Atmosphere is a term that comes…

  • A short history of transmedia

    Transmedia, crossmedia, shared narration, extended universe… So many terms for different types of stories, adventures to be experienced and shared! But how do you make sense of it all? At a time…

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