• The interfaces of videogame travel

    Foreword: this text was first published as part of Point’n Think’s Kaleidoscope newsletter, in August 2024, dedicated to || UNKNOWN LANGUAGES || . The version below has undergone very slight alterations and…

  • People facing Imperialism

    The figure of empire is common to many works of fantasy. From its birth to its destruction, it is a lever that fascinates our imaginations. Tolkien understood this when he created the…

  • Road of possibilities | Road 96

    “The important thing is not the destination but the journey.” Underneath this well-known adage, often linked to the road-trip, is the metaphor for the change experienced by the traveler or traveleress. A…

  • The injunction to play

    “You absolutely must play this game!”. “What? You’ve never played such a game? How is that possible?”. “What do you mean you didn’t like it? No, you just didn’t understand. Wait, I’ll…

  • Ellispsis the revelation of time

    Ellipsis, the revelation of time

    This paper is taken from the September 2024 issue of Kaleidoscope, and deals with the notion of Time. One day, I wanted to tackle the subject of time, I’ve opted for a…

  • This is not a remake, it’s a sequel

    Please note that this text assumes that you have completed Final Fantasy VII and Final Fantasy VII Remake. It’s also worth remembering that it was published on Substack before the release of…

  • Found Footage & Folk Horror

    Folk horror and found footage seem, at first glance, to belong to distinct aesthetic spheres: one is rooted in a mythical past where ancient beliefs manifest themselves through landscapes and occult rituals;…

  • Rogue-li?e : the ultimate time loop

    Disclaimer: This article contains slight spoilers for the gamesmentioned. This paper was first published on Point’n Think’s Substack on September 04, 2024. It was part of a month-long series on the theme…

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