GAME’N BREAKFAST : OSTREALAVA02
Interview de Ostrealava02, le développeur du romhack Nimpize Adventure
Interview de Ostrealava02, le développeur du romhack Nimpize Adventure
NOTE: the following text is adapted from an e-mail interview with Joe Richardson, independent developer. While the vast majority of this article is fictionalized, the italicized sentences are a copy/paste of Richardson’s…
In Stars and Time is a game that immediately caught my eye with its artistic direction. When I discovered that Adrienne was a solo dev, I have to admit I was impressed.…
PnT: Can you tell us about the origins of your studio Feral Cat Den? Evan Anthony: We’re a small studio based in New York City, founded by myself and Jeremy Abel, our…
Formerly of Arkane Lyon and currently working as a level designer at Crytek, Julien Eveillé is a developer who is now trying his hand at game design with his first game: Threshold.…
Today we’re delighted to welcome Elise Rochefort, Senior Level Artist at Larian Studio, for an exclusive interview. From her pioneering beginnings in Quebec City in the 2000s, to her current role creating…
After graduated of ENJMIN, Bastien then worked for a time at Digixart as a programmer, notably on Road 96, before going solo with The Operator. Influenced by works such as X-Files and…
Welcome to the new Solo Dev format! In this first season, I’m going to meet up with 7 French solo devs to ask them questions about how they work, how they organise…
1000xRESIST is a game that took me completely by surprise. Its trailer was very intriguing and conjured up influences that speak to me: the games of Yoko Taro, Evangelion, Satoshi Kon and…
This is the first episode of a new arc in our Tales from the devs format. After Calligram Studio and The Pixel Hunt, we’re going to follow the journey of the young…