Citizen Sleeper 2: Philosophy of Failure
Context I’m starting this piece with a question that came to me during my first few hours of play in the franchise’s second installment: “Why am I so afraid of failure in…
Context I’m starting this piece with a question that came to me during my first few hours of play in the franchise’s second installment: “Why am I so afraid of failure in…
I’ve been writing about video games for over a year now, and I realize that I’ve never yet talked about J-RPGs, a genre I’ve been particularly fond of since my childhood. After…
You know that feeling? The one that grabs you by the gut and won’t let go. That feeling of emptiness you want to avoid at all costs. You’re looking at that game…
“You absolutely must play this game!”. “What? You’ve never played such a game? How is that possible?”. “What do you mean you didn’t like it? No, you just didn’t understand. Wait, I’ll…
This paper is taken from the September 2024 issue of Kaleidoscope, and deals with the notion of Time. One day, I wanted to tackle the subject of time, I’ve opted for a…
Article published May 22, 2024 as part of the Diversity and inclusivity newsletter If we’ve gathered here today, it’s first and foremost because we share a certain fascination for video games. And…
The start of 2018 was marked by the release of one of those games that you don’t really see coming and yet almost instantly get the aura of a cult work. Recent…
The term unique has been overused in our contemporary language, but it’s undeniably appropriate to describe the underwater city of Rapture. Oppressive yet haunting, Rapture fully deserves the status of genius loci,…
It all begins and ends Opening scene. A young woman observes ancient elements on the wall, holding a basket of flowers. The camera pans away, revealing her to be in a crowded…
After dissecting what “ambience” actually means in my previous article, we concluded that ambience cannot be deliberately created in reality. However, fortunately for video game developers, it is possible to invent one…