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Prototyping a video game
Developing a game is risky if you haven’t tested your concept. To find out if it has potential, you need to prototype it. Let’s see how.
June 3, 2024 -
Game Over in horror games
Game Over is an integral part of video games. In the majority of games, it is associated, above all, with going backwards in the adventure. In horror, it’s all the more unpleasant…
February 22, 2024 -
Does a good horror game have to be scary?
Introduction When it was released in 2014, it didn’t take long for the P.T. demo to break the internet. One hour of gameplay in a dingy apartment. That’s all it took for…
February 5, 2024 -
Interview of Kham, game designer on Road 96
There aren’t many videogame road trips. In any case, few games convey this famous blend of freedom, management of the unexpected and encounters, within a journey with a destination to reach. Take…
January 4, 2024 -
Frictional Games: The Bunker, a turning point for the series?
The Amnesia series needs no introduction. In addition to democratizing FPS horror with a defenseless protagonist, the Frictional Games studio has never ceased to renew itself with each new game. The Bunker,…
November 2, 2023 -
How to make a horrific enigma?
Incorporating a riddle or puzzle into a video game is a difficult exercise. As well as having to think about a number of parameters, such as its rules, its goal and the…
October 24, 2023