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  • Dread Delusion : Lo-Fi RPG

    Sometimes all it takes is a single image to make you want a project more than you should. What we see speaks to us or intrigues us in particular, and that’s the…

    June 30, 2025
    analysis
  • Moshe Linke, creator of Fugue in Void

    It was a real pleasure to talk to Moshe Linke, creator of unique experimental games such as Fugue in Void and Neo-Brutalism of Tomorrow. In this conversation, he discusses his unusual career…

    May 5, 2025
    solo-dev
  • Nathalie Lawhead, creator of Blue Suburbia

    Explorer of interactive poetry, pioneer of net art and key figure of the independent scene, Nathalie Lawhead — alias Alien Melon — has been building digital worlds where intimacy, absurdity and surrealism…

    April 17, 2025
    solo-dev
  • How to create an atmosphere in video games ?

    After dissecting what “ambience” actually means in my previous article, we concluded that ambience cannot be deliberately created in reality. However, fortunately for video game developers, it is possible to invent one…

    October 21, 2024
    analysis, focus

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