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  • POLLARD STUDIO, the Team behind KARMA: The Dark World

    This interview was conducted with Lu Chen and Yonghe Wang, respectively executive producer and CEO of Pollard Studio. Wired Productions and Pollard Studio kindly sent us a key of the game to…

    March 31, 2025
    interview
  • Discovering David Lynch

    It’s always sad to think that we discover an artist when we hear of his death. That it’s the announcement of his death that reminds us that his works are still among…

    February 13, 2025
    analysis, focus
  • How David Lynch changed my approach to art

    David Lynch is dead, and I’m left with a whole world of anxieties, sensations and mysteries to unravel. I’m left with these roads winding through black forests, where the asphalt seems to…

    February 10, 2025
    opinion
  • Rem, creator of Lifelong

    Clearly, I hadn’t seen Lifelong coming. After making a few tweets to find solo devs in France, I came across Rem’s page and my heart stopped. In a few seconds, I had…

    July 4, 2024
    solo-dev
  • Essay - David Lynch's influence on the American (no)Dream

    David Lynch’s influence on the American (no)Dream

    America has always fascinated me, whether I like to admit it or not. As a child of the 1990s, I grew up with all the clichés you can imagine and, above all,…

    December 11, 2023
    analysis
  • Couverture The Art Of Alan Wake 2

    The Art Of Alan Wake 2

    One of the oldest comparisons we can still hear made to video games is to the cinema. Despite the passing years, we’re still trying to compare the 10th and 7th art. The…

    November 27, 2023
    art-of

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