• Home
  • Art Of
  • Analysis
    • Focus
    • Critic
    • Opinion
  • Interview
    • Tales From The Devs
    • Game’n Breakfast
    • Solo dev
  • Kaleidoscope
  • Podcast
  • About us
    • Team
    • Contact us
  • English
    • Français
    • English
Social networks
Point'n Think
  • Home
  • Art Of
  • Analysis
    • Focus
    • Critic
    • Opinion
  • Interview
    • Tales From The Devs
    • Game’n Breakfast
    • Solo dev
  • Kaleidoscope
  • Podcast
  • About us
    • Team
    • Contact us
  • English
    • Français
    • English
Search site...
    Loading posts...
  • The Art of Hades -Portrait de famille

    The Art of Hades

    Hades is a title that touched me deeply as a gamer. It’s the standard-bearer of modern independent video games, and it took the whole industry by surprise with the quality of its…

    September 23, 2024
    art-of
  • Cover

    Harold Halibut: when getting bored becomes an art form

    There’s something about being bored, even if we’re not all equal when it comes to boredom. We’ve all experienced moments of weariness so profound, so dense, that they seem to alter relativity,…

    June 10, 2024
    analysis
  • Concrete and wonders: brutalism in video games

    What does it mean to recreate, rebuild or construct a Brutalist building in a video game? Brutalist architecture is characterized by hard, imposing forms, exposed concrete and often silhouettes evoking the mold…

    April 8, 2024
    focus
  • The Art Of Scorn

    The Art Of Scorn

    Ebb Software‘s Scorn is the very antithesis of videogame banality. A visceral descent into the underworld at the heart of interactive art, this opus transcends the norm to submerge us in a…

    October 24, 2023
    art-of

À propos

  • À propos
  • L'équipe
  • Mentions légales

Categories

  • Art Of
  • Analyse
  • Interview
  • Podcast

Suivez-nous

  • Linktree
  • Twitter
  • Instagram
  • Email

© Copyright 2026   ·   Point'n Think   ·   Tous droits réservés