The Pixel Hunt #3 | Looking for a Publisher
In this 3rd interview with The Pixel Hunt, we talk to Florent about the last 3 months of production on the Gaïa project. In particular, we discuss the design of his prototype…
In this 3rd interview with The Pixel Hunt, we talk to Florent about the last 3 months of production on the Gaïa project. In particular, we discuss the design of his prototype…
Developing a game is risky if you haven’t tested your concept. To find out if it has potential, you need to prototype it. Let’s see how.
This is the first episode of a new arc in our Tales from the devs format. After Calligram Studio and The Pixel Hunt, we’re going to follow the journey of the young…